Plague Inc. is the latest and perhaps greatest entry in the perplexingly popular pandemic simulation genre. Players must design the most lethal and effective plague possible, with the darkly satisfying end goal of killing every human on earth before they discover and cure your engineered disease. Your infection starts off basic, but can be mutated regularly to infect and spread more rapidly, or to be made more lethal.
I had a hard time putting Plague Inc down, despite the game’s copious amounts of downtime and bare-bones presentation. It’s exhilarating (in a grim way) to see your rate of infection climb into the billions thanks to perfect planning, and then mutate in killer traits like Pneumonia and Fever to secure the end of human history.